
When I first discovered the ranged weapon system offered essentially unlimited ammo, I was worried the game would be too easily cheesed.

Unlike attacking/blocking/dodging, your pistol requires energy to fire this resource slowly regenerates over time, like stamina but slower.
UNFINISHED DOLMEN HOW TO
Things start to get interesting when the game teaches you how to pull out your ranged weapon. If you die, you drop all carried currency (in Dolmen they’re “nanites”) and must return to your corpse without dying in order to retrieve it. You learn how to do light and heavy attacks, block and dodge, and sprint. Players familiar with other titles Prime Matter has put out should have a good idea of what to expect from Dolmen: not quite Triple-A, but with new ideas and passion that more than outweigh the jank.Īt first, Dolmen appears to be pretty much the same as any other Souls clone. It’s also being published by Prime Matter, who we’ve seen support other exciting new IPs like KC:D and Iron Harvest. Although it certainly doesn’t topple the king, it comes closer than any other imitator I’ve played thus far - and it offers some innovations that make it stand out amongst fellow Soulslikes such as the Surge and Hellpoint.ĭolmen is a sci-fi action RPG, and the first major title from Brazilian developer Massive Work Studio (whose sole previous title is a mobile rhythm game).

So naturally, I played through Dolmen while comparing it to Hidetaka Miyazaki’s masterpieces. With a game as unabashed about its influences as Dolmen, it becomes impossible. Honestly, it’s been difficult not to judge any action RPG against the Soulsborne series since they became the standard. FromSoftware casts a long shadow over gaming, even more so than usual right now with Elden Ring just over the horizon.
